Implementation of Game Methods to Improve Pancasila Knowledge and Attitudes of Elementary School Students in Sampang
Abstract
This study aims to examine the effectiveness of game-based learning in improving students' knowledge and attitudes toward Pancasila values in Pancasila Education for third-grade students at UPTD SDN Ketapang Barat 4. The study employed a classroom action research approach using the model of Stephen Kemmis and Robin McTaggart, which includes planning, action, observation, and reflection stages conducted in two cycles. The research participants consisted of 25 students. Data were collected through summative tests to measure cognitive achievement, attitude questionnaires to assess affective aspects, and observation sheets to record student participation and interaction during learning activities. The results indicate that the success criteria were not achieved in the first cycle due to limited student participation and incomplete implementation of the learning process. After improvements in the second cycle, the class average score increased from 81.12 to 83.84, and learning mastery improved from 60% to 100%. In addition, students' positive attitudes toward Pancasila values reached 85.2%–93.0%. These findings indicate that game-based learning effectively enhances student engagement, knowledge acquisition, and attitudes in Pancasila Education .
Downloads
References
Anggeraini, Yentri. “Interactive Teaching: Activities and the Use of Technology in the EFL Classroom.” Language Circle: Journal of Language and Literature 13, no. 1 (2018), https://doi.org/10.15294/lc.v13i1.11131 .
Asyafiq, Sutrisno. “The Role of Citizenship Education in Building Global Citizens.” Citizenship: Journal of Pancasila and Citizenship Education 6, no. 1 (2018): 41–51. https://doi.org/10.25273/citizenship.v6i1.1880
Casey, Andrea J., and Ellen F. Goldman. “Enhancing the Ability to Think Strategically: A Learning Model.” Management Learning 41, no. 2 (April 2010): 167–85. https://doi.org/10.1177/1350507609355497 .
Christiananda, FR, Isna Rahmawati, and Sri Suwartini. “The Effect of Project Based Learning Model on Pancasila Education Learning Outcomes of Fourth Grade Elementary School Students.” Nusantara 5, no. 3 (2025). https://doi.org/10.62491/njpi.2025.v5i3-19 .
Dewey, John. Experience and Education . New York, NY: Macmillan, 1938.
Erinawati, Nur Rochmah. “Instilling Pancasila Values Through Life Skills Learning During the Covid-19 Pandemic.” Ideguru 7, no. 1 (2022). https://doi.org/10.51169/ideguru.v7i1.232 .
Fadhilah, Nur, and Triyanto Triyanto. “Strengthening Pancasila Values in Elementary Schools.” Journal of Civics: Media for Citizenship Studies 15, no. 2 (2018): 161–69. https://doi.org/10.21831/jc.v15i2.20709 .
Hefniy, Hefniy, and Siti Safiah. "Educational Game Tools in Increasing Interest in Learning PAI in Early Age Children." Managere 2, no. 1 (2020): 109–22. https://doi.org/10.52627/ijeam.v2i1.31 .
Kolesova, N. V, and P. V Sirak. "Using Games In Developing Speaking Skills Of Language Students." Многоязычие в образовательном 16, no. 2 (2024): 213–19.
Nafiah, Khofifatun, and Sani Safitri. “Analysis of the Implementation of the Values of Unity in Diversity and Pancasila in Elementary Schools.” Paedagoria 15, no. 1 (2024): 110–15. https://doi.org/10.31764/paedagoria.v15i1.20005 .
Piaget, Jean. The Psychology of the Child . New York, NY: Basic Books, 1972.
Restian, Arina, Rissana Aprilia Rohmah, and Sigit Wiyatmiko. “The Important Role of Fifth Grade Teachers in Creating Students with Characters According to the Pancasila Student Profile at Muhammadiyah 4 Batu Elementary School.” Autentik: Journal of Elementary Education Development 8, no. 1 (2024): 96–103. https://doi.org/10.36379/autentik.v8i1.484 .
Rukiyati, Rukiyati. “National Education Goals from a Pancasila Perspective.” Humanika: Scientific Study of General Courses 19, no. 1 (2020): 56–69. https://doi.org/10.21831/hum.v19i1.30160 .
Sannathimmappa, Mohan B., Rajeev Aravindakshan, and Vinod Nambiar. “Engaging Students through Activity-Based Bingo Games in Immunology Course: Determining Students' Perception and Measuring Its Influence on Academic Performance.” Journal of Education and Health Promotion 13, no. 1 (2024): 258. https://doi.org/10.4103/jehp.jehp_2074_23 .
Suhandi, Awalia Marwah, and Dini Angraeni Dewi. “Implementation of Pancasila Values Towards the Essence of Humanist Values in Social Life Among the Young Generation.” Journal of Evaluation and Learning 3, no. 1 (2021). https://doi.org/10.52647/jep.v3i1.32
Vygotsky, Lev S. Mind in Society: The Development of Higher Psychological Processes . Cambridge, MA: Harvard University Press, 1978.
Xiana, R. “Learning Innovation with Simulation: Improving Students’ Language Skills.” Scientific Journal of Education 14, no. 1 (2021): 34–45.
Zainudin, Muhammad. “ Building the Character of the Indonesian Nation Based on Pancasila Values and Local Wisdom.” Ideguru 1, no. 1 (2016).
Copyright (c) 2026 Mustain, Munir

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.





